Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.
Paul Hegarty extends his coverage of Documents. He then does a demonstration of using Codable to create a JSON representation, storing it in the filesystem then letting UIDocument store it instead, and then using UIDocumentBrowserViewController to choose/create/rename/move documents.
Paul Hegarty lectures about drag and drop – transferring information around within and between apps – and demonstrates applying it in a demonstration of EmojiArt. He then introduces UITableView and UICollectionView.
Paul Hegarty delves into the view controller lifecycle – keeping track of what's happening in your Controller as it goes through its lifetime – and then demonstrates putting print()s into the multiple-MVC version of Concentration. He then covers scroll view.